FLIGHT SIMULATOR
REAL-TIME
FLIGHT
SIMULATOR
A real-time flight simulation built in Unreal Engine. Flight dynamics, engine behaviour, cockpit interaction and aircraft systems are being assembled into one operational environment.
FROM APPARENT TO THE REAL
Real-time simulation, terrain intelligence and technical visualizations.
Systems that Behave.
ARMISTICE is a developing technology studio focused on interactive systems, simulation and digital environments. The work is small-team, hands-on and deliberately technical.
Five areas of work. One direction: turn complex technical ideas into things you can actually see, touch and operate.
A real-time flight simulation built in Unreal Engine. Flight dynamics, engine behaviour, cockpit interaction and aircraft systems are being assembled into one operational environment.
An automated toolchain converting real geospatial data to simulation-ready terrain.
Real-time simulations of industrial machinery, processes and plant environments. Equipment behaviour, operator interaction and system logic are modelled in one interactive space, for training, planning and technical visualization.
Real-time visualization for things that are hard to explain on paper. Medical anatomy and devices, industrial plant and machinery, buildings and spaces — anything that needs to be seen, walked through and understood before it is built, installed or operated.
Interactive training software for high-stakes fields. Procedures, equipment and emergencies are rehearsed in a simulated environment with scenario logic and operator feedback, so teams practise the real thing before they face it.
Physics-oriented simulations, interactive systems and training environments.
Terrain generation, height data, satellite layers, material masks and real-world scale.
3D assets, materials, environments and visualization built for performance as well as appearance.
Blueprints, C++, tools, interfaces and production systems inside real-time environments.
Taking a rough technical idea to a demonstrable system before it becomes a full product, including 3D printing and 3D-printed components where a physical prototype is needed.
ARMISTICE operates at the intersection of 3D art, engineering and simulation.
The goal is straightforward: build software and visual systems that communicate clearly and hold together under scrutiny. The current focus is aerospace simulation, geospatial tooling and real-time technical visualization.
For simulation, technical visualization, terrain tooling or a project that needs to move beyond the concept stage.