ARMISTICE CONTACT Armistice
INDIA

BUILD BABY
BUILD!!!

FROM APPARENT TO THE REAL

Real-time simulation, terrain intelligence and technical visualizations.

FIG. 01 — CURRENT RESEARCH
A / 01

Systems that Behave.

ARMISTICE is a developing technology studio focused on interactive systems, simulation and digital environments. The work is small-team, hands-on and deliberately technical.

SELECTED WORK

BUILT
TO BEHAVE.

Five areas of work. One direction: turn complex technical ideas into things you can actually see, touch and operate.

ARMISTICE / FLIGHT SYSTEMS
FLIGHT SIMULATOR
UNREAL
REAL-TIME
01
FLIGHT SIMULATION / 01

FLIGHT
SIMULATOR

A real-time flight simulation built in Unreal Engine. Flight dynamics, engine behaviour, cockpit interaction and aircraft systems are being assembled into one operational environment.

ENGINEUNREAL
STATUSIN DEVELOPMENT
TERRAIN / PIPELINE / 02

MAHI
TERRAIN SYSTEM

An automated toolchain converting real geospatial data to simulation-ready terrain.

ENGINEUNREAL
STATUSIN DEVELOPMENT
MAHI / TERRAIN
AUTOMATED PIPELINE
02
ARMISTICE / INDUSTRIAL SYSTEMS
INDUSTRIAL SIMULATIONS
UNREAL
REAL-TIME
03
INDUSTRIAL SIMULATION / 03

INDUSTRIAL
SIMULATIONS

Real-time simulations of industrial machinery, processes and plant environments. Equipment behaviour, operator interaction and system logic are modelled in one interactive space, for training, planning and technical visualization.

ENGINEUNREAL
STATUSIN DEVELOPMENT
VISUALIZATION / 04

TECHNICAL
VISUALIZATIONS

Real-time visualization for things that are hard to explain on paper. Medical anatomy and devices, industrial plant and machinery, buildings and spaces — anything that needs to be seen, walked through and understood before it is built, installed or operated.

SECTOR 01MEDICAL
SECTOR 02INDUSTRIAL
SECTOR 03ARCHITECTURAL
ARMISTICE / VISUALIZATION
TECHNICAL VISUALIZATIONS
SECTION / ISOMETRIC
MEDICAL · INDUSTRIAL · ARCHITECTURAL
04
ARMISTICE / TRAINING SYSTEMS
TRAINING SOFTWARE
SCENARIO
REAL-TIME
05
TRAINING SOFTWARE / 05

TRAINING
SOFTWARE

Interactive training software for high-stakes fields. Procedures, equipment and emergencies are rehearsed in a simulated environment with scenario logic and operator feedback, so teams practise the real thing before they face it.

SECTOR 01MEDICAL
SECTOR 02INDUSTRIAL
SECTOR 03AEROSPACE
SYSTEMS / CAPABILITIES03 — 07
01REAL-TIME SIMULATION

Physics-oriented simulations, interactive systems and training environments.

02GEOSPATIAL PIPELINES

Terrain generation, height data, satellite layers, material masks and real-world scale.

03TECHNICAL ART

3D assets, materials, environments and visualization built for performance as well as appearance.

04UNREAL ENGINE

Blueprints, C++, tools, interfaces and production systems inside real-time environments.

05PROTOTYPING

Taking a rough technical idea to a demonstrable system before it becomes a full product, including 3D printing and 3D-printed components where a physical prototype is needed.

ABOUT / ARMISTICE

SMALL
TEAM.
BIG
SYSTEMS.

ARMISTICE operates at the intersection of 3D art, engineering and simulation.

The goal is straightforward: build software and visual systems that communicate clearly and hold together under scrutiny. The current focus is aerospace simulation, geospatial tooling and real-time technical visualization.

BASEINDIA
FOCUSSIM / TECH / 3D
STACKUNREAL / C++ / BLENDER
ARMISTICE

FROM THE
APPARENT
TO THE REAL.

OPEN CHANNEL

HAVE A
SYSTEM IN MIND?

For simulation, technical visualization, terrain tooling or a project that needs to move beyond the concept stage.

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